Class ZegoRealTimeSequentialDataManagerInternalImpl

    • Field Detail

      • uiHandler

        public static android.os.Handler uiHandler
      • idxAndEventHandler

        public static java.util.concurrent.ConcurrentHashMap<ZegoRealTimeSequentialDataManager,​im.zego.zegoexpress.internal.ZegoRealTimeSequentialDataManagerInternalImpl.IdxAndHandler> idxAndEventHandler
    • Constructor Detail

      • ZegoRealTimeSequentialDataManagerInternalImpl

        public ZegoRealTimeSequentialDataManagerInternalImpl()
    • Method Detail

      • setEventHandler

        public void setEventHandler​(IZegoRealTimeSequentialDataEventHandler handler)
        Description copied from class: ZegoRealTimeSequentialDataManager
        Sets up the real-time sequential data event handler. Available since: 2.14.0 Description: Set up real-time sequential data callback to monitor callbacks such as sending data results, receiving data, etc. When to call:After create the [ZegoRealTimeSequentialDataManager] instance. Restrictions: None. Caution: Calling this function will overwrite the callback set by the last call to this function.
        Specified by:
        setEventHandler in class ZegoRealTimeSequentialDataManager
        Parameters:
        handler - Event handler for real-time sequential data
      • startBroadcasting

        public void startBroadcasting​(java.lang.String streamID)
        Description copied from class: ZegoRealTimeSequentialDataManager
        Start broadcasting real-time sequential data stream. Available since: 2.14.0 Description: This function allows users to broadcast their local real-time sequential data stream to the ZEGO RTC server, and other users in the same room can subscribe to the real-time sequential data stream for intercommunication through "streamID". Use cases: Before sending real-time sequential data, you need to call this function to start broadcasting. When to call: After creating the [ZegoRealTimeSequentialDataManager] instance. Restrictions: None. Caution: After calling this function, you will receive the [onPublisherStateUpdate] callback to tell you the broadcast state (publish state) of this stream. After the broadcast is successful, other users in the same room will receive the [onRoomStreamUpdate] callback to tell them this stream has been added to the room.
        Specified by:
        startBroadcasting in class ZegoRealTimeSequentialDataManager
        Parameters:
        streamID - Stream ID, a string of up to 256 characters. Caution: 1. Need to be globally unique within the entire AppID (Note that it cannot be the same as the stream ID passed in [startPublishingStream]). If in the same AppID, different users publish each stream and the stream ID is the same, which will cause the user to publish the stream failure. You cannot include URL keywords, otherwise publishing stream and playing stream will fails. 2. Only support numbers, English characters and '-', '_'.
      • stopBroadcasting

        public void stopBroadcasting​(java.lang.String streamID)
        Description copied from class: ZegoRealTimeSequentialDataManager
        Stop broadcasting real-time sequential data stream. Available since: 2.14.0 Description: This function allows users to stop broadcasting their local real-time sequential data stream. Use cases: When you no longer need to send real-time sequential data, you need to call this function to stop broadcasting. When to call: After creating the [ZegoRealTimeSequentialDataManager] instance. Restrictions: None. Caution: After calling this function, you will receive the [onPublisherStateUpdate] callback to tell you the broadcast state (publish state) of this stream. After stopping the broadcast, other users in the same room will receive the [onRoomStreamUpdate] callback to tell them this stream has been deleted from the room.
        Specified by:
        stopBroadcasting in class ZegoRealTimeSequentialDataManager
        Parameters:
        streamID - The ID of the stream that needs to stop broadcasting.
      • sendRealTimeSequentialData

        public void sendRealTimeSequentialData​(byte[] data,
                                               java.lang.String streamID,
                                               IZegoRealTimeSequentialDataSentCallback callback)
        Description copied from class: ZegoRealTimeSequentialDataManager
        Send real-time sequential data to the broadcasting stream ID. Available since: 2.14.0 Description: This function can be used to send real-time sequential data on the stream currently being broadcast. Use cases: You need to call this function when you need to send real-time sequential data. When to call: After calling [startBroadcasting]. Restrictions: None. Caution: None.
        Specified by:
        sendRealTimeSequentialData in class ZegoRealTimeSequentialDataManager
        Parameters:
        data - The real-time sequential data to be sent.
        streamID - The stream ID to which the real-time sequential data is sent.
        callback - Send real-time sequential data result callback.
      • startSubscribing

        public void startSubscribing​(java.lang.String streamID)
        Description copied from class: ZegoRealTimeSequentialDataManager
        Start subscribing real-time sequential data stream. Available since: 2.14.0 Description: This function allows users to subscribe to the real-time sequential data stream of remote users from the ZEGO RTC server. Use cases: When you need to receive real-time sequential data sent from other remote users, you need to call this function to start subscribing to the stream broadcasted by other remote users. When to call: After creating the [ZegoRealTimeSequentialDataManager] instance. Restrictions: None. Caution: After calling this function, you will receive the [onPlayerStateUpdate] callback to tell you the subscribe state (play state) of this stream.
        Specified by:
        startSubscribing in class ZegoRealTimeSequentialDataManager
        Parameters:
        streamID - Stream ID, a string of up to 256 characters. Caution: Only support numbers, English characters and '-', '_'.
      • stopSubscribing

        public void stopSubscribing​(java.lang.String streamID)
        Description copied from class: ZegoRealTimeSequentialDataManager
        Stop subscribing real-time sequential data stream. Available since: 2.14.0 Description: This function can be used to stop subscribing to the real-time sequential data stream. Use cases: When you no longer need to receive real-time sequential data sent by other users, you need to call this function to stop subscribing to the other user's stream. When to call: After creating the [ZegoRealTimeSequentialDataManager] instance. Restrictions: None. Caution: After calling this function, you will receive the [onPlayerStateUpdate] callback to tell you the subscribe state (play state) of this stream.
        Specified by:
        stopSubscribing in class ZegoRealTimeSequentialDataManager
        Parameters:
        streamID - The ID of the stream that needs to stop subscribing.
      • createRealTimeSequentialDataManagerJni

        public static int createRealTimeSequentialDataManagerJni​(java.lang.String roomID)
      • destroyRealTimeSequentialDataManagerJni

        public static int destroyRealTimeSequentialDataManagerJni​(int index)
      • startBroadcastingJni

        public static int startBroadcastingJni​(int index,
                                               java.lang.String streamID)
      • stopBroadcastingJni

        public static int stopBroadcastingJni​(int index,
                                              java.lang.String streamID)
      • sendRealTimeSequentialDataJni

        public static int sendRealTimeSequentialDataJni​(int index,
                                                        byte[] data,
                                                        java.lang.String streamID)
      • startSubscribingJni

        public static int startSubscribingJni​(int index,
                                              java.lang.String streamID)
      • stopSubscribingJni

        public static int stopSubscribingJni​(int index,
                                             java.lang.String streamID)
      • onReceiveRealTimeSequentialData

        public static void onReceiveRealTimeSequentialData​(int index,
                                                           byte[] data,
                                                           java.lang.String streamID)
      • onRealTimeSequentialDataSent

        public static void onRealTimeSequentialDataSent​(int index,
                                                        int errorCode,
                                                        int seq)